Hey everyone, CykaDev here!

Welcome to the Monday News™️, now replacing the Weekly News™️. Just kidding, but maybe I should think about posting on Sundays.

To be more serious, I’m really sorry for once again not posting yesterday. I tend to have a lot to prepare for the week on Sundays, so I often end up forgetting about the news (or remembering them once I’m in bed, in a good position. You know how it feels when you have the good position. Moving would be horrible a sacrifice).

Today’s news are about both our VN, and CykaDev itself.

First off, about CykaDev, we might have a few changes regarding the company itself. That won’t change anything for you, but I’m still really proud to say I may have a few opportunities to develop actual software solutions for bigger companies with a partner, which may give us a bit of funding. Obviously, it’s not that easy, and it’s gonna be a pain to manage, but I truly hope we’ll manage to become a bigger group in a few years’ time.

But well, CykaDev’s about feels and video games in the first place, so we’re not gonna dwell on this information too much. Just keep in mind: maybe more money, maybe more content. Maybe. That’s the keyword here.

Let’s move on to the VN! This week, I managed to fix quite a bunch of the thousand bugs I have in my code. Yep, my debugger points them out, and I decided I’d wait to fix them all at once. Big mistake, even coffee couldn’t get rid of the migraine.

I did get some writing done, of course. I wouldn’t be myself if I hadn’t. Right now, we’re at 1.447.486 words for 300.000 lines. 300.000 lines, can you imagine? That’s like… 17 times DDNE. I’ll repeat it again, even though these numbers are not a quality symbol, they’re enough for me to realize a lot is being done. I often stare at awe at my cork board and wonder how I haven’t been through a burn out already.

This is it for this week! Thanks for following us, and stay tuned for the next news!

See you next week!

Author paulchartres
Categories Updates
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